CV
Nathan Henriquez
Bio
I'm a Game Producer and Developer with over 5 years of media production
experience. I have a backgound in animation, videography, and game development.
Experience
Associate Producer - Blizzard Entertainment
- Animation Technology
- 2022-2024
Multimedia Specialist - DePaul University
- Center for Teaching and Learning
- 2019-2021
Videographer - Computer Training Institute of Chicago
Production Assistant - GRTV & Grand Rapids Community Media Center
Certifications
Professional Scrum Master I
Google Project Management Professional Certificate
Education
DePaul University
- M.A. in Animation
- 2019-2021
- Studied 3D game art and animation, visual storytelling, VFX
Grand Valley State University
- B.A. in Philosophy, Minor in Computer Science
- 2015-2019
- Studied the history of philosophy, phenomenolgy, logic, language, new media, data structures, and algorithms
Skills
- Game Art, Scripting
- Level Design
- Game Production
Project Management
- Project Management
- Scheduling, Budgeting
- Agile, Scrum, Waterfall, Kanban
- Jira, Confluence, ShotGrid
- Microsoft Office, Google Suite
Technology
- Unreal Engine, Blueprints
- C++, Python, Lua
- Front End Web Development
- HTML, CSS, JavaScript
- Adobe Creative Suite, Figma
- 3D Modeling, Texturing, Animation
- Maya, ZBrush, Substance Tools
Credits
- Diablo IV - In game and pre-rendered cinematics, Animation Technology
- World of Warcraft: The War Within - In game and pre-rendered cinematics, Animation Technology
- Overwatch 2: Kiriko - Pre-rendered cinematic, Animation Technology